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AI Insights · Timothy · October 2024

Top 5 Slime Games in South Africa: Q3 2024 Performance

Explore the performance trends of the top slime games in South Africa during Q3 2024, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Slime Games in South Africa: Q3 2024 Performance

During the third quarter of 2024, the top slime games in South Africa displayed varied performance in terms of downloads, revenue, and active users on a unified platform, according to data from Sensor Tower. Here’s a closer look at how each app performed:

My Talking Slimy: Super Cat 3D from Pixeland LLC saw a significant rise in weekly revenue, starting at around $842 in early July and climbing to approximately $1.4K by the end of September. The app also enjoyed a substantial increase in weekly downloads, peaking at nearly 4.8K in mid-September. Meanwhile, weekly active users grew steadily, reaching over 9.1K by the quarter's end.

Dramaton LTD's Bruno - My Super Slime Pet experienced fluctuating weekly downloads, starting with 1.3K and ending with approximately 1.9K. The app's weekly revenue remained modest, with a peak of $67 in late July. Active users showed a stable trend, maintaining around 17K to 18K throughout the quarter.

Super Slime - Black Hole Game, developed by Supercent, Inc., had a varied download pattern, beginning with over 2K downloads and dropping to 329 by the end of September. Revenue was minimal, with minor fluctuations and a peak of $12 in late July. Active users decreased from 4.8K to about 2.4K over the quarter.

The Super Slime Simulator by Dramaton LTD showed a slight increase in weekly downloads, starting at 595 and reaching 618 by late September. Despite a slow start in revenue, the app achieved a peak of $77 in early August. Active users decreased from 1.9K to about 1.6K by the quarter's conclusion.

Lastly, World of Slime Simulator Games by Solid Apps INC maintained a consistent weekly revenue, averaging around $300 to $400. Downloads were low, with numbers starting at 89 and dropping to 10 by the end of the quarter. Active users remained steady, decreasing slightly from 419 to 233.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024